![]() ![]() Sight is the ability for a token to "see" its surroundings - in this case, what a player's token can "see" becomes visible to the player on their instance of MapTool (the GM can always see everything on the map players, on the other hand, can be limited in what they see by things like Vision Blocking Layers, light, and Fog of War). ![]() The three features that MapTool offers are Sight, Light, and Fog of War. This is a difficult thing to simulate when playing face to face, but with a computer it becomes possible to restrict a character's vision to what they might actually see - thus raising the tension and possibly the immersion of the game. MapTool offers three features that help to simulate the idea that when a character is adventuring in an environment they are not always granted an "ominiscient view" of the entire area - they can't see through walls, around corners, or into the depths of dark dungeons. 3.3 Giving Tokens and Objects Sight and Light.3 Configuring Sight Types and Light Sources. ![]()
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